Weijun Li
I'm a first-year Informatics PhD student at 🐜 University of California, Irvine, working in the 🥧PIE LAB with Prof. Daniel Epstein. My research interests span the broad fields of Human-Computer Interaction (HCI) and Computer-Supported Cooperative Work (CSCW), with a particular focus on 💡personal informatics. I aim to design and develop responsible, well-being-oriented technologies.
Before UCI, I worked on HCI and design projects at Zhejiang University with Prof. Lingyun Sun and Prof. Shi Chen. Earlier, I was active in algorithm competitions and accumulated experience as a full-stack developer during my undergraduate studies.
Outside of research, you can find me 🚴♀️🌸cycling in the nearest mountain. Feel free to reach out if you’d like to chat about research or cycling!
News
Moved to Irvine! 🌴✨
Two CHI papers got accepted!📝🎉
Attending CSCW 2023 ✈ in Minneapolis and had a presentation of my paper. 📄🎤
See More
My CSCW paper focusing on intimacy got accepted! 💌📚
Publications
This is a catalog of my papers that have been either PUBLISHED or made available on ARXIV. It does not contain any manuscripts that have not been uploaded to ARXIV. These papers are organized by their publication date and ranked according to my personal preference. Those not explicitly labeled are full papers.
An Empathy-Based Sandbox Approach to Bridge Attitudes, Goals, Knowledge, and Behaviors in the Privacy Paradox
Chaoran Chen, Weijun Li, Wenxin Song, Yanfang Ye, Yaxing Yao, Toby Jia-jun Li
CHI 24 (arxiv) We introduce an empathy-based approach that allows users to experience how privacy behaviors may alter system outcomes in a risk-free sandbox environment from the perspective of artificially generated personas. To generate realistic personas, we introduce a novel pipeline that augments the outputs of large language models using few-shot learning, contextualization, and chain of thoughts.
Practices and Challenges of Delivering Among Deaf or Hard of Hearing Couriers
Shi Chen, Xiaodong Wang, Weijun Li, Jiangao Zhang, Yuge Qi, Jiaqi Teng, Zhihan Zeng
CHI 2024 - 🎉 As a TA, I led this project in a sustainable design course, guiding it from idea generation to final writing, and mentored all students involved-(except for the first author, my advisor and also the course instructor). This paper explores the experiences of Deaf and Hard of Hearing (DHH) food delivery workers in China. We focus on their motivations, like better pay and community belonging, and their use of delivery platform tools, such as AI voice calls, for communication. Despite technological aids, human intervention remains important. We identify challenges such as safety risks, multitasking complexities, and mistrust in AI voice calls. Our findings offer insights for designing inclusive delivery platforms and broader implications for employment opportunities for DHH individuals, particularly in developing countries.
What makes virtual intimacy...intimate? Understanding the Phenomenon and Practice of Computer-Mediated Paid Companionship
Weijun Li, Shi Chen, Lingyun Sun, Changyuan Yang
CSCW 2023 In China, Virtual romance service (VRS) provides a direct dyadic intimacy, different from fan-idol parasocial ties. Our study of 178 surveys and 22 interviews revealed virtual lovers' strategies to meet customers' emotional needs. Customers value VRS for its emotional benefits without the need for long-term commitment. We conclude with insights into the unique nature of virtual lovers and design implications for digital companionship.
I Never Envy Anyone, for I Have Already Built a Kingdom With My Fingertips, Exploring Teenagers’ Experience in Chat-based Cosplay Community
Weijun Li, Yaohua Bu, Suqi Lou, Shi Chen, Lingyun Sun, Changyuan Yang
IDC 23 (WiP) This paper examines teenagers' chat-based cosplay in China. We found four primary motivations and their main practice. Adolescents perceived character presentation as key and devoted significant effort to refine their characters for higher consistency. We spotlight the interplay between social relationships and story creation, and also note both positive and negative experiences within the community.
EdibleToy:Empowering Children to Create Their Own Meals with a DIY Wafer Paper Kit
Yilin Shao, Boyu Feng, Yingpin Chen, Yue Yang, Weijun Li, Yifan Yan, Yanan Wang, Ye Tao, Lingyun Sun, Guanyun Wang
IDC 23 (WiP) Drawing inspiration from shape-changing food research, we propose an approach that combines deformable wafer paper for food preparation. We summarize the principles of wafer paper controllable deformation and develop a toolkit to facilitate its use. We support children increating personalized, transformable food items using this method.
Cultural Self-Adaptive Multimodal Gesture Generation Based on Multiple Culture Gesture Dataset
Jingyu Wu, Shi Chen, Shuyu Gan, Weijun Li, Changyuan Yang, Lingyun Sun
MM 23 The paper introduces the Multiple Culture Gesture Dataset (MCGD), the largest public gesture dataset, with data from ten cultures, 200+ speakers, and 10,000 sequences. It also proposes a Cultural Self-adaptive Gesture Generation Network (CSGN) that generates culturally adaptive gestures without retraining, improving gesture generation's cultural accuracy and reducing average FGD to 48.0 and increasing CDR to 39.87%.
PTeacher, a Computer-Aided Personalized Pronunciation Training System with Exaggerated Audio-Visual Corrective Feedback
Yaohua Bu*, Tianyi Ma*, Weijun Li, Hang Zhou, Jia Jia, Kaiyuan Xu, Dachuan Shi, Haozhe Wu, Zhihan Yang, Kun Li, Zhiyong Wu, Yuanchun Shi, Xiaobo Lu, Ziwei Liu
CHI 2021 L2 English learners find it difficult to improve pronunciation due to lack of personalized feedback. This paper presents Pronunciation Teacher (PTeacher), a CAPT system offering personalized exaggerated audio-visual feedback. Interviewing 100 L2 learners and 22 native teachers, we propose three metrics to determine exaggeration levels in both modalities. We incorporate dynamic feedback based on learner proficiency. User studies indicate our system improves learning efficiency.
Visual-speech Synthesis of Exaggerated Corrective Feedback
Yaohua Bu*, Weijun Li*, Tianyi Ma, Shengqi Chen, Jia Jia, Kun Li, Xiaobo Lu
MM 2020 (demo) We propose a method for exaggerated visual-speech feedback in CAPT. The speech exaggeration is realized by an emphatic speech generation neural network based on Tacotron, while the visual exaggeration is accomplished by ADC Viseme Blending, namely increasing Amplitude of movement, extending the phone’s Duration and enhancing the color Contrast.
An Integrated Method to Build Read-Aiding E-Books Based on Text Mining and Interactive Aesthetics
Weijun Li, Fukai Yang, Ruibing Jia, Renmin Li, Minghao Yin
JCDL 2020 (poster) We propose a four-stage method to build read-aiding e-books directly from text, integrating the technologies in text mining and the ideas in interactive aesthetics. By applying this method, we manage to identify and present multiple complex relationships in the classical Chinese novel Romance of the Three Kingdoms, providing readers with vivid scenes and rich interactions for better comprehension.
Project
Here's a list of my projects. They're mostly past works connected to research but not purely research endeavors and some almost-finished research projects I'm still working on.
IcooBook
Interactive picture book for children
DrawTime
Help teenagers change behaviors by using virtual-self
Crypto Email:Metamail
Privacy-first end-to-end encrypted email
Chat-Based Supervision Service in China
Online companion learning.